Sunday, January 27, 2013

Group Game Design (Role: Level Designer)

For this project we had to work in a team of 9-10 people, then split up the jobs. (e.g level designer, character designer, UI etc...) I volunteered to be the level designer, where I had to create a rough level on graph paper then create the base in Maya!
Here's all the work I did for my team.



I apologize for some part's not matching up, this was due to the fact I only had a A4 scanner, and the paper was A3.



Through completing this project, I feel that I have got better at designing levels. And finding my way around Maya.

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